Overview
I already want in. Show me the full picture first
Best for first-time readers who would rather start from one long overview before diving into gameplay, architecture, and testing docs separately.
Open Project OverviewGame + Engine Docs Hub
This page is not a replacement for the homepage. It is the deeper reading entry for people who already want more. The project is still in technical preview (not playable yet), so start on the homepage for the product framing and public boundary, then come here for the full docs and validation routes.
Public note: formal announcement is still being prepared; this docs hub supports deeper reading, technical-preview collaboration, and validation, not a public release notice.
If you already know you want more detail, pick the path that matches your goal. If you are still figuring out what oasis7 is, go back to the homepage first.
Overview
Best for first-time readers who would rather start from one long overview before diving into gameplay, architecture, and testing docs separately.
Open Project OverviewDeck
Best for roadshows, partner conversations, or internal alignment: open the site-hosted HTML deck and walk through the project in one controlled narrative order.
Open HTML Roadshow DeckPreview
Best for visitors who still need the current public boundary, proof path, and download posture. The homepage should explain that first; this hub only adds depth.
Back To Public EntryValidation
Best for smoke, regression, and release execution. Pick the test tier first, then open the focused manuals.
Open Testing ManualBuilder Path / Skill
This route is for developers, operators, and automation agents, not first-contact visitors: fetch the raw Markdown skill payload, then run the local provider validation flow from it.
Open Raw Skill MarkdownDevelopment
Best for contributors who need module PRD/project entry points before touching docs or code.
Open Engineering EntryThis catalog supports technical-preview transparency and development collaboration, not a playable user release.
Overview
One explanation-style entry for the project goal, world model, player boundary, two-phase path, and the current technical-preview boundary.
Open DocDeck
A site-native presentation page that walks through the problem, thesis, gameplay distinction, current boundary, and next phase in slide order.
Open DeckGameplay
Defines player motivations, three-layer loops, and design constraints for industry, economy, and governance gameplay.
Open DocEngine
Defines WASM gameplay layering, kernel API, module lifecycle, and safety boundaries.
Open DocViewer
Covers active LLM access, the observer/debug-only `--no-llm` path, the Web step loop, and troubleshooting (Viewer is a pure observer service).
Open ManualTesting
Defines test tiers, system-level procedures, Web loop conventions, and suite matrix baselines.
Open DocSkill
Public Local Provider real-play / parity skill entry delivered as directly fetchable raw Markdown.
Open Raw SkillCurrent posture: technical preview (Not playable yet). This hub is the public deep-reading layer; the homepage remains the primary first-contact surface.