Preview
First check what is public right now
Best for first-time readers who need the current preview boundary, validation path, and public-facing posture.
Back to HomepageGame + Engine Docs Hub
One entry point for game design, gameplay engineering, viewer operations, and testing workflows. Current stage is technical preview (not playable yet); start with the homepage preview path before deciding to enter the full docs/build route.
Public note: formal announcement is still being prepared; this docs hub supports technical-preview collaboration and verification, not a public release notice.
If you are not here to read the full tree, start from the path that matches your current task.
Preview
Best for first-time readers who need the current preview boundary, validation path, and public-facing posture.
Back to HomepageValidation
Best for smoke, regression, and release execution. Pick the test tier first, then open the focused manuals.
Open Testing ManualDevelopment
Best for contributors who need module PRD/project entry points before touching docs or code.
Open Engineering EntryThis catalog supports technical-preview transparency and development collaboration, not a playable user release.
Gameplay
Defines player motivations, three-layer loops, and design constraints for war/governance gameplay.
Open DocEngine
Defines WASM gameplay layering, kernel API, module lifecycle, and safety boundaries.
Open DocViewer
Covers active LLM access, the observer/debug-only `--no-llm` path, the Web step loop, and troubleshooting (Viewer is a pure observer service).
Open ManualTesting
Defines test tiers, system-level procedures, Web loop conventions, and suite matrix baselines.
Open DocCurrent posture: technical preview (Not playable yet), manuals maintained in gameplay, engine, and observability layers.