oasis7

AI-Agent Civilization Sim

Give an AI civilization
a direction.

In the asteroid belt, set goals and boundaries. Agents act under resource constraints.

With limited energy, what should come first?

Status: limited playable technical preview

Local environment and model configuration required. Public web join is not open.

CIVILIZATION CARTOGRAPHY · WORLD ATMOSPHERE · CONCEPT ART

Real controlled process · prepared test environment · not a public-world feed

The first iron batch. A blocker does not end the goal.

Set a direction. Agents act within grants and resources; world results confirm completion.

You can influence a civilization, but you cannot decide every step for its Agents.

You set the goal and what is allowed.

The Agent chooses concrete actions and handles execution problems.

You read the result and decide whether to keep that direction.

Industrial close-up · Concept art, not gameplay

01 · Player goal

Set the goal

Build a smelter from starting inventory and finish the first iron batch.

02 · Agent attempt

Meet a blocker

The first factory choice was outside the grant. Its quote was denied, with no build action created.

03 · Agent adjustment

Adjust the plan

The Agent inspected its actual grant, chose an allowed smelter, then built and supplied it.

04 · World result

Verify the result

World records confirmed 3 iron ingots. This controlled test stopped after the first batch.

One batch, accounted for

Data diagram from controlled CLI records. Not a gameplay screenshot.

Facility
Smelter builtThe denied quote created no construction action.
Used by this batch
4 ore + 1 fuel8 electricity consumed by the recipe.
Actual output
3 iron ingots+ 1 slag
Left at the end
4 ore + 1 fuelElectricity readback: 86 · no pending jobs.

8 ore and 2 fuel were supplied; they were not all consumed. Production settled at tick 46, where this test stopped. Ongoing production was not tested.

The first output turns a goal into a verifiable world change. The next questions are whether resources are sufficient and whether the goal needs adjusting. Sustained production, expansion and cooperation require their own validation; this run did not unlock them as a next stage.

Read the full process → · Understand the case setup → · Explore the installer →

Understand the case setup
  1. Source: 52c136a7, tested on 2026-10-13. This is separate from the June installer.
  2. Prepared conditions: an existing world, a claimed Agent, starting inventory and a limited grant. An independent Agent used the formal game Skill through the CLI.
  3. Entry used: the controlled test client, not a public game on this website. The full process links the retained report and source manifest.
  4. Still missing: a verified guide from a clean installation to the same prepared state and first batch. These conditions are not a runnable reproduction guide.

Adapted from retained player reports and world records. Step art is conceptual; not live world telemetry or a public game mode.

Verification, version and limits

2026-10-13 · test source 52c136a7; public reports retained at 06fb5ee9. Prepared world, claimed Agent and instruction-only isolation. An independent Agent used the formal Skill in 19 client calls. Construction finished at tick 28; after supplying eight ore and two fuel, one batch settled at tick 46 with three ingots and one slag. World readback showed electricity 86 and no pending jobs. A context conflict was preserved as rejected before continuing with a new context. GUI, cold installation and sustained multi-factory production were not validated.

Read the original report and world readback
Historical interface reference (not this run or the current UI)

Historical Viewer interface reference

Historical native Viewer: connection status and tick 0 in the top bar, with open-panel onboarding on the left.
2026-02-26 · controlled native Viewer capture without an LLM · a6c34b17. It shows connection status, tick 0 and onboarding; it is neither the current interface nor a screenshot of the production case above. Capture provenance

This site cannot launch the game; a local preview must be configured; follow the selected version’s startup guide.

DEVELOPMENT

Every step leaves a record.

Technical preview

A local environment and your model configuration are required. Public web join is not open. Check platform, costs and unsigned-package risks before downloading.

Prepare locally
A supported desktop and your configured model service. Calls may use paid allowance.
Before installing
Check platform, signing and compatibility. Back up configuration and world data; automatic migration is not promised.

Choose a platform ↓Source case setup →Read the case without installing →

Installer and preparation details

Installer and case: different versions

Download candidate · 2026-06-03_v2

Windows, macOS and Linux packages have been built and published, but a complete playtest of these installers has not been verified.

Recorded 2026-06-03_v2 build and publication
The homepage case
A prepared-world CLI test on October source 52c136a7 confirmed three iron ingots. Equivalence with the recommended installer has not been demonstrated.

Last recorded version; latest not confirmed.

Current version: 2026-06-03_v2 Published: 2026-06-03 Release notes

The current release notes are mainly build notes and verification info, not a player launch notice.

Recommended for this device

Windows x64 Primary Installer

Download `oasis7-windows-x64.exe`. Run the installer.

A complete playtest of this installer is not verified. The October source case is not an installer walkthrough. Configure your own model service; calls may incur charges. This site does not collect credentials.

These are still preview packages: Windows is not code-signed yet, macOS is not notarized yet, and checksums are only an extra check, not a platform trust chain.

If the auto-detected platform is wrong, switch it above. The page no longer treats several package types as equal first choices.

Installer path: three checks before trying

  1. Check the platform selected above.Check the release version, architecture, checksum and signing notice before installing.
  2. Follow that release’s instructions.Prepare your local environment and model service. Check whether its launcher provides an entry; successful installation alone does not prove gameplay.
  3. Decide whether to continue.A complete playtest for this package is not verified. If you need the October case, read its separate setup conditions first.

Need help? Use the technical troubleshooting reference or report an issue with version, platform and redacted errors. Never send keys.

Compatibility and trust boundary before install
System / architecture
64-bit Windows desktop environment. Public assets currently target x64 only. There is no ARM build or portable zip as the default path.
Install path
Double-click the installer to start setup. After install, `oasis7 Client Launcher` shows up in the Start menu, with an optional desktop shortcut.
Trust-chain status
These are still preview packages: Windows is not code-signed yet, macOS is not notarized yet, and checksums are only an extra check, not a platform trust chain.
Support boundary
This page is for preview validation, not a player-ready launch. If your device blocks unknown publishers, check the release notes before downloading.

Check whether this path is for you

The public entry is for technical-preview validation only, not a public web player entry.

  • Good fit: builders who want to validate preview builds and report blockers or install friction.
  • Not for: people expecting a public web player entry or a public player launch experience.
  • Current boundary: this is not a public web player entry or a public player launch, and formal announcement is still pending.
Additional verification and upgrade context
  • Checksum manifest: oasis7-checksums.txt
  • Linux uses `.deb` as its default primary package; operator recovery tools are shipped separately as `oasis7-linux-x64-ops-tools.tar.gz` with manifest/checksum coverage.
  • Upgrades are still manual: download the newest primary package and replace the current install yourself. There is no in-app auto-update yet.
  • Before upgrading, back up `config.toml`, `.oasis7_launcher_ux_state.json`, and `output/chain-runtime/<node_id>/reward-runtime-execution-world/` from the directory you actually launch from. Those paths are still resolved relative to the active working directory.
  • On Windows especially, do not treat “uninstall then reinstall” as state-preserving. The current uninstaller removes the install directory.

World rules

World rules

Time, resources and consequences shape each choice.

Read the world rules →

BEFORE YOU BEGIN

A few things to know.

Can I play in my browser now?

Public browser access is not open. A local technical preview environment is required.

Do I need to configure a model?

Choose and configure your own model service. Calls may consume credits or incur charges. This website does not collect API keys.

Can the download reproduce this case?

The June packages and October source case are different versions. Check the version and prepared-world conditions; a clean-install-to-first-batch path has not been verified.

WORLD-BUILDING FICTION · CHINESE

绿洲 2076

After retirement, a group of people builds a life in the asteroid belt. Their first task is to keep the lights on. Fictional embodiment is not a current game feature.

Explore the world through fictionStart reading (Chinese) →
World concept art · Not gameplay or a record of novel events
World rules and player boundaries

World laws · player boundaries

This world has only a few laws that cannot be broken.

They explain what players can influence, and why the Viewer must make evidence and unknown states explicit.

01 · persistent timeline

Time only moves forward

The same world advances along one persistent, authoritative timeline; a refresh cannot erase changes that already happened.

02 · resource cost

Nothing appears from nowhere

Every resource has a source, cost, and owner; a preview or recommendation cannot mint a settled result.

03 · indirect agency

You cannot choose for them

You shape goals and conditions. The civilization acts for itself and carries the consequences.

04 · auditable consequences

Consequences can be revisited

Changes leave a trace. Unknown states stay visibly unknown instead of pretending success.

Ordinary browsing and refreshes do not erase changes that already happened; governed recovery follows a separate audited process. Every resource has a source and a cost. Unknown states stay visibly unknown instead of pretending success. See the World Rules & Core Gameplay PRD (doc/product/world-rules-core-gameplay/prd.md).

Technical context and ways to follow

If you want to keep following it

If you want to go deeper, expand the builder and future boundary

If you are already here as a builder, the most useful builder feedback right now is blockers, confusing edges, and validation friction. Full commands and troubleshooting stay in the docs hub.

It may later evolve into a broader platform, but it is not a creator-facing mod / modules platform yet.

  1. First confirm that you want builder validation, not a normal-player join flow.
  2. The only UI web validation path shown by default is formally named viewer; the old software_safe name remains only as a compatibility alias.
  3. --no-llm is diagnostic-only, not the homepage's formal playability path.